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Author |
Thread Statistics | Show CCP posts - 63 post(s) |

Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.10.20 23:56:00 -
[1] - Quote
The idea first sounds good but ... is not. Some people should go back to university 
Who will be able to put, and defend, POCOs in low and nul sec ? Big blobs will do it easy of course, but small corporations or alliance will have no chance to succeed.
So, after controlling most of non NPC null sec, large alliances will be able to put POCOs were they want and kick smaller one back to high sec ... GREAT ... after this they just have to put 100 % fees to anybody except themselves and they will be able to dictate prices to the market. Ooooooh, small entities having a POS anywhere will be sooooooo happy when they'll have to pay Coolant unit 18,000 ISK 
No one needs to have spent years at Harvard to predict that. Anybody who drove a car for more than 10 years can understand what happens when there is a lack of regulation and when fuel production belongs to less companies ... ... dropping competion means rising prices and that's exactly what will happen there.
This will NOT bring more fights or people renting new mercenary corporations to protect their POCOs. This is just a free ISK blank check for big blocks.
So CCP if the purpose is to be kind with them after nerfing their hords of titans and SC just say it , dont talk about gameplay this is hypocrit speech. Else, just remember that who controls resource access controls prices. And dont be surprised if after one or two month you have crowds of people whining for another nerf ...
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Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.10.23 18:29:00 -
[2] - Quote
Part 3 you can add what you put in Part 4 : LOWSEC changes also perfect for blobs and large groups.
Anyway just have to look at likes/dislikes answers to see who wants it and who doesnt, imo you'll please 10 K players and uppset the rest 
Oh, indeed, i would have first say that the way this was brought to us is very interesting ("we are GONNA DO", this was not "what if we do ?"). So, again, instead of putting all energy and people to finalize what your customers (we are players, but first we are customers) are waiting for YEARS you come with another "will do" ... cant do else than compare it with http://www.eveonline.com/devblog.asp?a=blog&nbid=2672 |

Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.10.31 14:55:00 -
[3] - Quote
Ingvar Angst wrote:You ever do PI before?
+1. And this question could be asked to so many people posting on this thread, who obviously do NOT know anything about PI but probably just argue to get more greiffing targets or to push their huge alliances interests over the top (I even read some want to suppress storage in spaceports, only somebody who does not know what serious PI is could say such stupidity).
79 pages of discussion and we still have the same result : This project is not mature. Obviously CCP did NOT make ANY accurate analysis before bringing this on the forum. The only analysis made was maybe, surely, "let us kill PI for a maximum number of players this might make more PLEXes buyers".
At the same time, a single look to the crazy rise of all PI components, specially POS fuel and Tier4 components, since POCOs are discuted here, is far enough to understand what will happen, because it allready happens and this is not just speculation :
- POS fuel cost +60 % - building caps or stations + 35 %
You are single player in NPC corp ? Forget about PI You are small corporation ( less than 50 players) ? Forget about PI you wont be able to protect your POCOs You are small alliance (less than 400 players) and want to build caps or station in a sov ? Just forget it or accept twice price. You are CCP and want more players ? LOL ! Might have a very bad surprise : maybe numerous players could be fed up to be just considered as the paying pigs. |

Red Zaya
SSD METAL INC. Yulai Federation
2
|
Posted - 2011.10.31 22:16:00 -
[4] - Quote
Scrapyard Bob wrote:Given that I run a few dozen PI planets, yes, I do in fact know what I'm talking about ....... Take the 20% less yield per day and stop rebuilding your colony all the time - or spend the hour before placing your colonies to ensure that you've picked the right planet for the job.
No you dont know what you are talking about. Say "I and my numerous alts manage few dozen PI planets" and you have a chance to be less ridiculous as far as ONE character cant have more than 6 planets, ok ? This is very basic knowledge, "Mister Expert". And someone who says "take 20 % less yeld" makes me laugh, this isn't serious PI, just "oh i dont want to do that job seriously it's too tiring". Spend hours before placing colonies ? Well now i understand why you are totally unable to make serious PI. If you want to give lessons to others, try to know REALLY what you are talking about. You're ready for EveUniversity  |

Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.11.06 12:34:00 -
[5] - Quote
Mishatola wrote:If you are not part of the alliance that has sovereignty you can't make it so anybody can NOT use your CO.
??????????????
Did you try to put a command center on a not-NPC 0.0 planet where you're alliance does not have SOV ? I dont see what pocos would change there ... |

Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.11.06 12:41:00 -
[6] - Quote
Feffri wrote:i'm actually pissed i'm in a small corp and don't know how we're going to afford our poses after null sec alliances take over all our planets
Edit: Inappropriate parts removed, CCP Phantom
guess the "inappropriate parts" were probably the result of how upset small corps and alliance can be with this Well, YES obviously CCP want to help huge blocks more than ever and let smaller entities become hostages ... maybe after this summer action we will need a winter action to let them know smaller entities are the huge majority of their clients.
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Red Zaya
SSD METAL INC. Yulai Federation
2
|
Posted - 2011.11.08 08:38:00 -
[7] - Quote
Mishatola wrote:Ok - I've only done PI in high and low sec, so i'm taking a guess that you can put CCs in 0.0 space where you want, if you can't my bad.
If you are in player controlled 0.0 you can NOT put any command center on any planet if you (i mean your alliance or corporation) dont have the sov on the system.
And what is very funny is that i didnt see ANY comment about this (well, so long thread, maybe i missed something, if so i apologize).
Should we understand that, while you cant put a command center in such areas because you dont have the sov, you will be able btw to put a POCO ? Which means that POCOs become a kind of "weapon" to disturb the owning entity's PI on the planets they own ? MiniSBU lol !
Or should we understand that POCOs will be ruled as CC, so you wont be able to put a POCO if you dont have the sov, which means POCOs stay standard infrastructure installations as they are supposed to be ?
OR SHOULD WE UNDERSTAND THAT CCP JUST FORGOT TO HAVE ANY REFLEXION ABOUT THIS ?  |

Red Zaya
SSD METAL INC. Yulai Federation
2
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Posted - 2011.11.08 09:09:00 -
[8] - Quote
Jack Dant wrote:D'Kelle wrote:[quote=CCP Omen]Are you seriously expecting them to be able to pay a corp to sit in the WH waiting for POCO's to be attacked. point 1.The attacks could very well occur when the owner corp is offline, so the defender corp may never ger told of the attack in time. as presumably the protecting corp will not get the concorde message. Point 2. If the POCO's get attacked say on average once per week. the merc will get prety bored with the waiting.
Short reply: Reinforcement mechanics. Learn about them. Long reply: After the initial attack, you have 24 hours warning to organize your defense for the actual fight, the one that counts.
Technical good answer BUT :
- 1 - This changes nothing to the fact that nobody will rent mercs to protect POCOs because it will be too expensive 
- 2 - This changes nothing to the fact that "waiting for POCOs agression" will be heavily boring 
- 3 - This changes nothing to the fact that protecting your POCOs will be daaaaaaamnt crazy impossible specific job in player controlled 0.0 (think about the number of planets, so the number of POCOs, you could have with only 3 systems ....) ... the result will be sov owners will go on has they allready do, hunting undesirables to kick them out from their sovs, there wont be "POCOs specific protection fleets" ... i will not talk about low sec, there all this would just be a fail 
So this changes nothing to the fact that 1 + 2 + 3 means POCOs will bring nothing in gameplay except crazy more work to maintain PI except in highsec AND only huge alliances will be able to have POCOs and keep them safe in null and low sec.
The ONLY way to change this would be to give POCOs the ability to have defences, which means make them kind of little POSes, anyway due to fuel cost the result would still be "the richer you are the richer you will be".
Once again, imho all this blahblahblah about gameplay is just a dust cloud to hide the real purpose of POCOs which is break down small alliances/corporations/lonely players PI in null and low sec and prevent them from building PLEXes ingame. And it works atm, just look at PI's and PLEX's price on the market since POCOs are discussed here ... the ONLY players who could take advantage from POCOs are the members of huge blocks. Is this what the Eve community wants??? Well, if yes, i have nothing more to say. |

Red Zaya
SSD METAL INC. Yulai Federation
2
|
Posted - 2011.11.08 09:27:00 -
[9] - Quote
CCP Omen wrote: our hope is that a new type of players/corporations can emerge that are paid to protect customs office etc
LOL ... i guess you asked all mercs corporations the fees they take for any action and then you made a serious business plan that shown you it was possible to make profitable PI in such conditions ???  |
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